Mac Source Ports features native app builds of source ports of your favorite games for both Apple Silicon and Intel Macs, signed and notarized whenever possible.



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Developer: Maxis
Release Date: December 1, 1993

The 90's were a wild time for a lot of reasons, not the least of which was that we were obsessed with tacking the number "2000" onto everything. So instead of SimCity 2 we get SimCity 2000. And whereas the original game was something of a loveable mess, SimCity 2000 polished and went much further with the concept and shifted to an isometric view.

The OpenSC2K project, interestingly, is not an attempt to reverse engineer the code so much as it's a playable recreation in Godot. It went dormant for several years and was recently revived.

So get ready to feel like you just came home with the floppies from Babbage's and prepare yourself for a fun city building experience only slightly marred by a frustrating water pipe interface.

Source Port:
Website
Source code
  Universal 2 for Apple Silicon and 64-Bit Intel Macs  
Ad Hoc Signed
 
Third Party Build
 

  Download  Version 0.2.0, requires macOS 11.0 or later
Build date: October 2, 2026
Installation instructions


Developer: Cavedog Entertainment
Release Date: September 27, 1997

Total Annihilation is an RTS game with a cult following. Whereas other games in the genre focused on resource scarcity or micromanagement of units, it focused on resource streaming and large scale battles across bigger maps.

The game's designer, Chris Taylor, would go on to make spiritual sequels in the form of Supreme Commander amd Planetary Annihilation.

Purchasing a game through one of our links helps support the site.  You can use our Extractor utility to get the data from the GOG game installer.

Source Port:
Website
Source code
  Universal 2 for Apple Silicon and 64-Bit Intel Macs  
Signed
 
Notarized
 
Third Party Build
 

  Download  Version v0.6.2, requires macOS 11.0 or later
Build date: October 2, 2026
Installation instructions


Developer: Quetoo Team
Release Date: May 22, 2026

So this is interesting, I just stumbled on this randomly a few weeks back right after it was released, although it was apparently in the works for twenty years.

Quetoo is an open source project that's a combination of id Tech engines and technologies, incorporating every graphics technique the source port communities are known for, and recreating some of the classic maps of the Quake series without actually using any of its data.

The result is a purely community focused freeware arena shooter that can even be edited with modern tools like Trenchboom.
Definitely one to keep an eye on.

Source Port:
Website
Source code
  Universal 2 for Apple Silicon and 64-Bit Intel Macs  
Signed
 
Notarized
 
Full Game
 
Third Party Build
 

  Download  Version v1.0.120, requires macOS 10.15 or later
Build date: October 3, 2026
Installation instructions


Developer: Bungie West
Release Date: 29 January 2001

The last game Bungie made before being absorbed by Microsoft and consumed with Halo, Oni is that game I barely remember but folks on my Discord desperately love. It's also never been released on digital distribution services, has been out of print for ages, and was the only product of the Bungie West offshoot.

Still, it is the subject of multiple reverse engineering attempts, the latest of which recreates the game for Apple Silicon.
In the anime-style game you play as a female protagonist aligned with the police force but learns that elements of her past are being hid from her, causing a quest of self-discovery.

Source Port:
Website
Source code
  Build for Apple Silicon Macs.  
Signed
 
Notarized
 
Third Party Build
 

  Download  Version v1.3.1, requires macOS 15.0 or later
Build date: October 3, 2026
Installation instructions


Developer: id Software
Release Date: December 10, 1993
Source Code Release Date: December 23, 1997

You can't *not* have DOOM on a site like this. With its classic and low system requirements, DOOM famously runs on anything with a screen and a processor, so naturally it (still) runs on the Mac. The most active source port is GZDoom, which is ahead of the curve on having a Universal 2 app with M1 Mac support so we're just linking to it here. Be sure to check out their website for more info.

We've also linked to ZDoom, an older but discontinued predecessor to GZDoom, for those of you who want to run DOOM on an older PowerPC Mac.

Purchasing a game through one of our links helps support the site.  You can use our Extractor utility to get the data from the GOG game installer.

Source Ports:
Website
Source code
  Universal 2 for Apple Silicon and 64-Bit Intel Macs  
Signed
 
Notarized
 
Mac Source Ports Build
 

  Download  Version 5.0.3, requires macOS 10.13 or later
Build date: October 3, 2026
Installation instructions


Developer: id Software
Release Date: October 10, 1994
Source Code Release Date: December 23, 1997

The retail sequel to DOOM eschews episodes for one long campaign of levels. Adding new weapons and monsters, DOOM II delivers on its promise of more DOOM.

Purchasing a game through one of our links helps support the site.  You can use our Extractor utility to get the data from the GOG game installer.

Source Ports:
Website
Source code
  Universal 2 for Apple Silicon and 64-Bit Intel Macs  
Signed
 
Notarized
 
Mac Source Ports Build
 

  Download  Version 5.0.3, requires macOS 10.13 or later
Build date: October 3, 2026
Installation instructions


Developer: TeamTNT
Release Date: June 17, 1996
Source Code Release Date: December 23, 1997

Final DOOM was a retail product which contained two 32-level campaigns, TNT: Evilution and The Plutonia Experiment. It used the same weapon and feature set as DOOM II and the episodes were contracted out from the DOOM level editing community.

Purchasing a game through one of our links helps support the site.  You can use our Extractor utility to get the data from the GOG game installer.

Source Ports:
Website
Source code
  Universal 2 for Apple Silicon and 64-Bit Intel Macs  
Signed
 
Notarized
 
Mac Source Ports Build
 

  Download  Version 5.0.3, requires macOS 10.13 or later
Build date: October 3, 2026
Installation instructions


Developer: Raven Software
Release Date: December 23, 1994
Source Code Release Date: January 11, 1999

Running on the DOOM engine, Heretic went an entirely different direction with dark fantasy elements, interactive environments, and inventory items. Also sometimes you can fly.

Purchasing a game through one of our links helps support the site.  You can use our Extractor utility to get the data from the GOG game installer.

Source Ports:
Website
Source code
  Universal 2 for Apple Silicon and 64-Bit Intel Macs  
Signed
 
Notarized
 
Mac Source Ports Build
 

  Download  Version 5.0.3, requires macOS 10.13 or later
Build date: October 3, 2026
Installation instructions


Developer: Raven Software
Release Date: October 30, 1995
Source Code Release Date: January 11, 1999

The sequel to Heretic, also running on the DOOM, Hexen: Beyond Heretic builds on Heretic's foundation by adding selectable classes and a hub structure.

Purchasing a game through one of our links helps support the site.  You can use our Extractor utility to get the data from the GOG game installer.

Source Ports:
Website
Source code
  Universal 2 for Apple Silicon and 64-Bit Intel Macs  
Signed
 
Notarized
 
Mac Source Ports Build
 

  Download  Version 5.0.3, requires macOS 10.13 or later
Build date: October 3, 2026
Installation instructions


Developer: Rogue Software
Release Date: May 15, 1996
Source Code Release Date: December 12, 2014

Demonstrating the flexibility of the DOOM engine (or at least developers' willingness to try and use it everywhere), Strife is an RPG with FPS elements. If nothing else, it's a neat idea. One interesting side note is that the original source code for this game was lost, the support for this game was reverse engineered.

Purchasing a game through one of our links helps support the site.  You can use our Extractor utility to get the data from the GOG game installer.

Source Ports:
Website
Source code
  Universal 2 for Apple Silicon and 64-Bit Intel Macs  
Signed
 
Notarized
 
Mac Source Ports Build
 

  Download  Version 5.0.3, requires macOS 10.13 or later
Build date: October 3, 2026
Installation instructions



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