Developer: Rebecca Heineman
Release Date: October 1, 1994
Source Code Release Date: January 21, 2000

The original Macintosh port of Wolfenstein 3-D is the rare 1990's example of the Mac getting a better version of the game. Working for Interplay's MacPlay division and using the SNES port as a base, legendary old school game developer Rebecca Heineman created a version that improved upon the original. The game ran at a higher screen resolution, the pixel density on all the in-game graphics was doubled, the enemies have more frames of animation, the sounds were all remade with the fidelity that screams "hey check out my 16-bit sound card!", doors now actually tell you what color key they need, and there's even two new weapons: a flame thrower and a rocket launcher.

Consequently this version can't use the assets from the original PC version of the game. To play that version check out our entry for the original game. To play this version, get the assets from the Internet Archive.

In many ways this is the opposite of her port of DOOM to the 3DO in that she had plenty of time and the result is actually a good way to play the game (she also did the 3DO port of Wolfenstein 3-D, the result is similar to the Mac version). Hopefully having this as a separate entry isn't too confusing.

Source Port:
 MacWolfSDL   
  Universal 2 for Apple Silicon and 64-Bit Intel Macs  
Signed
 
Notarized
 
Mac Source Ports Build
 

  Download  Version 1.2, requires macOS 10.14 or later
Build date: November 19, 2025
Installation instructions



Copyright © 2025 MacSourcePorts.com  |  Contact Us